Stimulate each student’s imagination through a series of guided activities and games in which students imagine different events or things. The Scamper activities help students imagine the world in a completely new way. Whether they think up new animals by combining characteristics of two very different animals, or try to imagine the perfect meal, students are challenged to create new possibilities. This new edition combines the activities formerly found in the two original books (Scamper and Scamper On) into one user-friendly volume. Each of the imagination activities is designed to fit easily within class time.
96 pages, ISBN: 978-1-59363-346-2. Order product #7217-25W